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Design and Analysis of Algorithms CS1201 1
NOORUL ISLAM COLLEGE OF ENGG, KUMARACOIL
DEPT OF COMPUTER SCIENCE AND ENGINEERING
DESIGN AND ANALYSIS OF ALGORITHM
2 Marks Qn and Answers
UNIT I
BASIC CONCEPTS OF ALGORITHMS
1. Why is the need of studying algorithms?
From a practical standpoint, a standard set of algorithms from different areas
of computing must be known, in addition to be able to design them and
analyze their efficiencies. From a theoretical standpoint the study of
algorithms in the cornerstone of computer science.
2. What is algorithmics?
The study of algorithms is called algorithmics. It is more than a branch of
computer science. It is the core of computer science and is said to be relevant
to most of science, business and technology.
3. What is an algorithm?
An algorithm is a sequence of unambiguous instructions for solving a
problem, i.e., for obtaining a required output for any legitimate input in finite
amount of time.
4. Give the diagram representation of Notion of algorithm.
5. What is the formula used in Euclid’s algorithm for finding the greatest
common divisor of two numbers?
Euclid’s algorithm is based on repeatedly applying the equality
Gcd(m,n)=gcd(n,m mod n) until m mod n is equal to 0, since
gcd(m,0)=m.
“Computer”
Problem
Algorithm
Input Output
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6. What are the three different algorithms used to find the gcd of two numbers?
The three algorithms used to find the gcd of two numbers are . Euclid’s algorithm . Consecutive integer checking algorithm . Middle school procedure
7. What are the fundamental steps involved in algorithmic problem solving?
The fundamental steps are . Understanding the problem . Ascertain the capabilities of computational device . Choose between exact and approximate problem solving . Decide on appropriate data structures . Algorithm design techniques . Methods for specifying the algorithm . Proving an algorithms correctness . Analyzing an algorithm . Coding an algorithm
8. What is an algorithm design technique?
An algorithm design technique is a general approach to solving problems
algorithmically that is applicable to a variety of problems from different areas
of computing.
9. What is pseudocode?
A pseudocode is a mixture of a natural language and programming language
constructs to specify an algorithm. A pseudocode is more precisethan a
natural language and its usage often yields more concise algorithm
descriptions.
10. What are the types of algorithm efficiencies?
The two types of algorithm efficiencies are . Time efficiency: indicates how fast the algorithm runs . Space efficiency: indicates how much extra memory the algorithm
needs
11. Mention some of the important problem types?
Some of the important problem types are as follows . Sorting . Searching . String processing . Graph problems . Combinatorial problems . Geometric problems . Numerical problems
12. What are the classical geometric problems?
The two classic geometric problems are . The closest pair problem: given n points in a plane find the closest pair
among them . The convex hull problem: find the smallest convex polygon that would
include all the points of antial growth functions?
The functions 2n and n! are exponential growth functions, because these two
functions grow so fast that their values become astronomically large even for
rather smaller values of n.
17. What is worst-case efficiency?
The worst-case efficiency of an algorithm is its efficiency for the worst-case
input of size n, which is an input or inputs of size n for which the algorithm
runs the longest among all possible inputs of that size.
18. What is best-case efficiency?
The best-case efficiency of an algorithm is its efficiency for the best-case
input of size n, which is an input or inputs for which the algorithm runs the
fastest among all possible inputs of that size.
19. What is average case efficiency?
The average case efficiency of an algorithm is its efficiency for an average
case input of size n. It provides information about an algorithm behavior on a
“typical” or “random” input.
20. What is amortized efficiency?
In some situations a single operation can be expensive, but the total time for
the entire sequence of n such operations is always significantly better that the
worst case efficiency of that single operation multiplied by n. this is called
amortized efficiency.
21. Define O-notation?
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A function t(n) is said to be in O(g(n)), denoted by t(n) O(g(n)), if t(n) is
bounded above by some constant multiple of g(n) for all large n, i.e., if there
exists some positive constant c and some nonnegative integer n0 such that
T(n) . cg(n) for all n . n0
22. Define -notation?
A function t(n) is said to be in (g(n)), denoted by t(n) (g(n)), if t(n) is
bounded below by some constant multiple of g(n) for all large n, i.e., if there
exists some positive constant c and some nonnegative integer n0 such that
T(n) . cg(n) for all n . n0
23. Define -notation?
A function t(n) is said to be in (g(n)), denoted by t(n) (g(n)), if t(n) is
bounded both above & below by some constant multiple of g(n) for all large n,
i.e., if there exists some positive constants c1 & c2 and some nonnegative
integer n0 such that
c2g(n) . t(n) . c1g(n) for all n . n0
24. Mention the useful property, which can be applied to the asymptotic notations
and its use?
If t1(n) O(g1(n)) and t2(n) O(g2(n)) then t1(n)+t2(n) max {g1(n),g2(n)} this
property is also true for and notations. This property will be useful in
analyzing algorithms that comprise of two consecutive executable parts.
25. What are the basic asymptotic efficiency classes?
The various basic efficiency classes are . Constant : 1 . Logarithmic : log n . Linear : n . N-log-n : nlog n . Quadratic : n2 . Cubic : n3 . Exponential : 2n . Factorial : n!
UNIT II
MATHEMATICAL ASPECTS AND ANALYSIS OF ALGORITHMS
26. Give an non-recursive algorithm to find out the largest element in a list of n
numbers.
ALGORITHM MaxElement(A[0..n-1])
//Determines the value of the largest element in a given array
//Input:An array A[0..n-1] of real numbers
//Output: The value of the largest element in A
maxval Å a[0]
for I Å 1 to n-1 do
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if A[I] > maxval
maxval Å A[I]
return maxval
27. What are the two basic rules for sum manipulation?
The two basic rules for sum manipulation are
å=
u
i l
cai = c å
=
u
i l
ai
å=
u
i l
(ai ± bi) = å
=
u
i l
ai ± å
=
u
i l
bi
28. Mention the two summation formulas?
The two summation formulas are
å=
u
i l
1 = u-l+1 where l £ u are some lower and upper integer limits
å=
n
i
i
0
= å
=
n
i
i
1
= 1+2+3+…+n = n(n+1)/2 » n2/2 Î Q (n2)
29. Write the general plan for analyzing the efficiency for non-recursive
algorithms.
The various steps include . Decide on a parameter indicating input’s size. . Identify the algorithms basic operation. . Check whether the number of times the basic operation is executed
depends on size of input. If it depends on some additional property the
worst, average and best-case efficiencies have to be investigated
separately. . Set up a sum expressing the number of times the algorithm’s basic
operation is executed. . Using standard formulas and rules of manipulation, find a closed-form
formula for the count or at least establish its order of growth.
30. Give a non-recursive algorithm for element uniqueness problem.
ALGORITHM UniqueElements(A[0..n-1])
//Checks whether all the elements in a given array are distinct
//Input :An array A[0..n-1]
//Output Returns ‘true’ if all elements in A are distinct and ‘false’
//otherwise
for I Å to n-2 do
for j Å I+1 to n-1 do
if A[I] = A[j] return false
return true
31. Mention the non-recursive algorithm for matrix multiplication?
ALGORITHM MatrixMultiplication(A[0..n-1,0..n-1], B[0..n-1,0..n-1])
//Multiplies two square matrices of order n by the definition based
//algorithm
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//Input : Two n-by-n matrices A and B
//Output : Matrix C = AB
for I Å 0 to n-1 do
for j Å 0 to n-1 do
C[I,j] Å 0.0
for k Å 0 to n-1 do
C[I,j] Å C[I,j] + A[I,k]*B[k,j]
return C
32. Write a non-recursive algorithm for finding the number of binary digits for a
positive decimal integer.
ALGORITHM Binary(n)
// Input A positive decimal integer n
// Output The number of binary digits in n’s binary representation
count Å 1
while n>1 do
count Å count + 1
n Å n/2
return count
33. Write a recursive algorithm to find the n-th factorial number.
ALGORITHM F(n)
// Computes n! recursively
// Input A non-negative integer n
// Output The value of n!
if n=0 return 1
else return F(n-1) * n
34. What is the recurrence relation to find out the number of multiplications and
the initial condition for finding the n-th factorial number?
The recurrence relation and initial condition for the number of multiplications
is
M(n)=M(n-1)+1 for n>0
M(0)=0
35. Write the general plan for analyzing the efficiency for recursive algorithms.
The various steps include . Decide on a parameter indicating input’s size. . Identify the algorithms basic operation. . Check whether the number of times the basic operation is executed
depends on size of input. If it depends on some additional property the
worst, average and best-case efficiencies have to be investigated
separately. . Set up a recurrence relation with the appropriate initial condition , for
the number of times the basic operation is executed. . Solve the recurrence or at least ascertain the orders of growth of its
solution.
36. Write a recursive algorithm for solving Tower of Hanoi problem.
ALGORITHM . To move n>1 disks from peg1 to peg3, with peg2 as auxiliary, first
move recursively n-1 disks from peg1 to peg2 with peg3 as auxiliary.
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. Then move the largest disk directly from peg1 to peg3 . Finally move recursively n-1 disks from peg2 to peg3 with peg1 as
auxiliary . If n=1 simply move the single disk from source peg to destination peg.
37. What is the basic operation in the Tower of Hanoi problem and give the
recurrence relation for the number of moves?
The moving of disks is considered the basic operation in the Tower of Hanoi
problem and the recurrence relation for the number of moves is given as
M(n)=2M(n)+1 for n>1
M(1)=1
38. Write a recursive algorithm to find the number of binary digits in the binary
representation of an integer.
ALGORITHM BinRec(n)
// Input A positive decimal integer n
// Output The number of binary digits in n’s binary representation
if n=1 return 1
else return BinRec(n/2)+1
39. Who introduced the Fibonacci numbers and how can it be defined by a simple
recurrence?
Leonardo Fibonacci introduced the fibonacci numbers in 1202 as a solution to
a problem about the size of rabbit population. It can be defined by the simple
recurrence
F(n)=F(n-1)+F(n-2) for n>1
And two initial conditions
F(0)=0 and F(1)=1
40. What is the explicit formula for the nth Fibonacci number?
The formula for the nth Fibonacci number is given by
F(n)= 1/ 5 (Fn - Fn)
Where
F =(1+ 5 )/2
F =(1- 5 )/2
41. Write a recursive algorithm for computing the nth fibonacci number?
ALGORITHM F(n)
// Computes the nth Fibonacci number recursively by using the definition
// Input A non-negative integer n
// Output The nth Fibonacci number
if n £1 return n
else return F(n-1)+F(n-2)
42. Write a non-recursive algorithm for computing the nth fibonacci number.
ALGORITHM Fib(n)
// Computes the nth Fibonacci number iteratively by using its definition
// Input A non-negative integer n
// Output The nth Fibonacci number
F[0] Å 0;
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F[1] Å 1
For I Å2 to n do
F[I] Å F[I-1]+F[I-2]
return F[n]
43. What is the Q(log n) algorithm for computing the nth fibonacci number based
on?
There exists a Q(log n) algorithm for computing the nth fibonacci number that
manipulates only integers. It is based on the equality
úû
ù
êë
é
+
-
( ) ( 1)
( 1) ( )
F n F n
F n F n
= ú
û
ù
êë
é
11
01
for n ³ 1 with an efficient way of computing
matrix powers
44. What is the general plan for the Empirical Analysis of Algorithm Efficiency?
The general plan is as follows . Understand the experiment’s purpose. . Decide on the efficiency metric M to be measured & the measurement
unit. . Decide on characteristics of the input sample . Prepare a program implementing the algorithm for the experimentation . Generate a sample of inputs . Run the algorithm on the sample input and record the data observed . Analyze the data obtained
45. Give the various system commands used for timing the program
implementing the algorithm.
The system commands are as follows
UNIX time command
C & C++ function clock
Java method 8=5
b The value can be chosen as 1
48. What is algorithm visualization?
Algorithm visualization is a way to study algorithms. It is defined as the use of
images to convey some useful information about algorithms. That information
can be a visual illustration of algorithm’s operation, of its performance on
different kinds of inputs, or of its execution speed versus that of other
algorithms for the same problem.
49. What are the two variations of algorithm visualization?
The two principal variations of algorithm visualization” . Static algorithm visualization: It shows the algorithm’s progress
through a series of still images . Dynamic algorithm visualization: Algorithm animation shows a
continuous movie like presentation of algorithms operations
50. What are the features that are desired in algorithm animation?
Peter Gloor, who was the principal developer of Animated Algorithms
suggested the following desirable features . Be consistent . Be interactive . Be clear and concise . Be forgiving to the user . Adapt to the knowledge level of the user . Emphasize the visual component . Keep the user interested . Incorporate both symbolic and iconic representations . Include algorithm’s analysis & comparisons with other algorithms for
the same problem . Include execution history
51. What are the applications of algorithm visualization?
The two applications are . Research: Based on expectations that algorithm visualization may
help uncover some unknown feature of the algorithm . Education: Seeks to help students learning algorithms
UNIT III
ANALYSIS OF SORTING AND SEARCHING ALGORITHMS
52. Define Brute force approach?
Brute force is a straightforward approach to solving a problem, usually directly
based on the problem’s statement and definitions of the concepts involved.
The brute force approach is one that is easiest to apply.
53. What are the advantages of brute force technique?
The various advantages of brute force technique are
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. Brute force applicable to a very wide variety of problems. It is used for
many elementary but important algorithmic tasks . For some important problems this approach yields reasonable
algorithms of at least some practical value with no limitation on
instance size . The expense to design a more efficient algorithm may be unjustifiable
if only> for I Å 0 to n-2 do
min Å I
for j Å I+1 to n-1 do
if A[j] < A[min] min Å j
swap A[I] and A[min]
56. What is bubble sort?
Another brute force approach to sort a problem is to compare adjacent
elements of the list and exchange them if they are out of order, so we end up
“bubbling up” the largest element to the last position in the list. The next pass
bubbles up the second largest element, and so on until n-1 passes , the list is
sorted. Pass I can be represented as follows
?
A0,……, Aj Aj+1,……, An-I-1 An-I £…… £ An-1
In their final positions
57. Give an algorithm for bubble sort?
ALGORITHM BubbleSort(A[0..n-1])
//The algorithm sorts array A[0..n-1] by bubble sort
//Input: An array A[0..n-1] of orderable elements
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//Output: Arrar A[0..n-1] sorted in ascending order
for I Å 0 to n-2 do
for j Å 0 to n-2-I do
if A[j+1] less than A[j] swap A[j] and A[j+1]
58. Give the benefit of application of brute force technique to solve a problem.
With the application of brute force strategy, the first version of an algorithm
obtained can often be improved with a modest amount of effort. So a first
application of the brute force approach often results in an algorithm that can
be improved with a modest amount of effort.
59. Explain about the enhanced version of sequential search.
Sequential search simply compares successive elements of a list with a given
search key until either a match is encountered or the list is exhausted without
finding a match. The enhancement in this version is to append the search key
to the end of the list , then the search for the key will have to be successful &
so we can eliminate a check for the list’s end on each iteration.
60. Give the algorithm for the enhanced version of sequential search.
ALGORITHM SequentialSearch2(A[0..n-1],K)
//The algorithm implements sequential search with the search key as
sentinael
//Input: An array A of n elements and a search key K
//Output: The position of the first element in a[0..n-1] whose value is equal to
K or //–1 if no such element is found
A[n] Å K
I Å 0
while A[I] ¹ K do
I Å I+1
If I n return I
else return -1
61. What is the improvement that can be applied to sequential search if the list is
sorted?
The straightforward improvement that can be incorporated in sequential
search if a given list is known to be sorted is that searching in the list can be
stopped as soon as an element greater than or equal to the search key is
encountered.
62. Define brute force string matching.
The brute force string matching has a given string of n characters called the
text and a string of m characters called the pattern, find a substring of the text
that matches the pattern. And find the index I of the leftmost character of the
first matching substring in the text.
63. Mention the algorithm for brute force string matching
ALGORITHM BruteForceStringMatching(T[0..n-1],P[0..m-1])
//The algorithm implements brute force string matching
//Input: an array T[0..n-1] of n characters representing text
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//An array P[0..m-1] of m characters representing pattern
//Output : The position of the first characters in the text that starts the first
//matching substring if search is successful and –1 otherwise
for I Å 0 to n-m do
j Å 0
while j < m and P[j] = T[I+j] do
j Å j+1
if j =m return I
return –1
64. Give the general plan for divide-and-conquer algorithms.
The general plan is as follows . A problems instance is divided into several smaller instances of the
same problem, ideally about the same size . The smaller instances are solved, typically recursively . If necessary the solutions obtained are combined to get the solution of
the original problem
65. State the Master theorem and its use.
If f(n) Î q(nd) where d ³ 0 in recurrence equation T(n) = aT(n/b)+f(n), then
q(nd) if aT(n) Î q(ndlog n) if a=bd
q(nlog
b
a) if a>bd
The efficiency analysis of many divide-and-conquer algorithms are greatly
simplified by the use of Master theorem.
66. What is the general divide-and-conquer recurrence relation?
An instance of size ‘n’ can be divided into several instances of size n/b, with
‘a’ of them needing to be solved. Assuming that size ‘n’ is a power of ‘b’, to
simplify the analysis, the following recurrence for the running time is
obtained:
T(n) = aT(n/b)+f(n)
Where f(n) is a function that accounts for the time spent on dividing the
problem into smaller ones and on combining their solutions.
67. Define mergesort.
Mergesort sorts a given array A[0..n-1] by dividing it into two halves a[0..(n/2)-
1] and A[n/2..n-1] sorting each of them recursively and then merging the two
smaller sorted arrays into a single sorted one.
68. Give the algorithm for mergesort.
ALGORITHM Mergesort(A[0..n-1])
//Sorts an array A[0..n-1] by recursive mergesort
//Input: An array A[0..n-1] of orderable elements
//Output: Array A[0..n-1] sorted in nondecreasing order
if n > 1
copy A[0..(n/2)-1] to B[0..(n/2)-1]
copy A[(n/2)..n-1] to C[0..(n/2)-1]
Mergesort(B[0..(n/2)-1])
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Mergesort(C[0..(n/2)-1])
Merge(B,C,A)
69. Give the algorithm to merge two sorted arrays into one.
ALGORITHM Merge(B[0..p-1], C[0..q-1], A[0..p+q-1])
//Merges two sorted arrays into one sorted array
//Input: arrays B[0..p-1] and C[0..q-1] both sorted
//Output: sorted array A[0..p+q-1] of the elements of B & C
I Å 0; j Å 0; k Å 0
while I < p and j < q do
if B[I] £ C[j]
A[k] Å B[I]; I Å I+1
else
A[k] Å C[j]; j Å j+1
k Å k+1
if I = p
copy C[j..q-1] to A[k..p+q-1]
else
copy B[i..p-1] to A[k..p+q-1]
70. What is the difference between quicksort and mergesort?
Both quicksort and mergesort use the divide-and-conquer technique in which
the given array is partitioned into subarrays and solved. The difference lies in
the technique that the arrays are partitioned. For mergesort the arrays are
partitioned according to their position and in quicksort they are partitioned
according to the element values.
71. Give the algorithm for Quicksort.
ALGORITHM Quicksort(A[l..r])
//Sorts a array by quicksort
//Input: A subarray A[l..r] of A[0..n-1], defined by the left and right indices l & r
//Output: the subarray A[l..r] sorted in nondecreasing order
if l < r
s Å Partition(A[l..r])
Quicksort(A[l..s-1])
Quicksort(A[s+1..r])
72. Mention the algorithm used to partition an array for quicksort.
ALGORITHM Partition(A[l..r])
//Partitions a subarray using the first element as pivot
//Input: A subarray A[l..r] of A[o..n-1]
//Output: A partition of A[l..r] with split position returned as function’s value
p Å A[l]
I Å l; j Å r+1
repeat
repeat I Å I+1 until A[I]³ p
repeat j Å j-1 until A[j] £ p
swap(A[I],A[j])
until i ³ j
swap(A[I],A[j])
swap(A[l],A[j])
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return j
73. What is binary search?
Binary search is a remarkably efficient algorithm for searching in a sorted
array. It works by comparing a search key K with the arrays middle element
A[m]. if they match the algorithm stops; otherwise the same operation is
repeated recursively for the first half of the array if K < A[m] and the second
half if K > A[m].
K
A[0]………A[m-1] A[m] A[m+1]………A[n-1]
search here if KA[m]
74. What is a binary tree extension and what is its use?
The binary tree extension can be drawn by replacing the empty subtrees by
special nodes in a binary tree. The extra nodes shown as little squares are
called external & the original nodes shown as little circles called internal. The
extension of a empty binary tree is a single external node. The binary tree
extension helps in analysis of tree algorithms.
75. What are the classic traversals of a binary tree?
The classic traversals are as follows . Preorder traversal: the root is visited before left & right subtrees . Inorder traversal: the root is visited after visiting left subtree and
before visiting right subtree . Postorder traversal: the root is visited after visiting the left and right
subtrees
76. Mention an algorithm to find out the height of a binary tree.
ALGORITHM Height(T)
//Compares recursively the height of a binary tree
//Input: A binary tree T
//Output: The height of T
if T = F return –1
else return max{Height(TL), Height(TR)}+1
77. Draw the extension tree of the given binary tree.
78. What is decrease and conquer approach and mention its variations?
The decrease and conquer technique based on exploiting the
relationship between a solution to a given instance of a problem and a
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solution to a smaller instance of the same problem. The three major
variations are . Decrease by a constant
. Decrease by a constant-factor . Variable size decrease
79. What is insertion sort?
Insertion sort in an application of decrease-by-one technique to sort an
array A[0..n-1]. We assume that the smaller problem of sorting an array
A[0..n-2] has already been solved to give us a sorted array of size n-1.
Then an appropriate position for A[n-1] is found among the sorted
element and then the element is inserted.
80. Give the algorithm for insertion sort.
//Sorts a given array by insertion sort
//Input: An array A[0..n-1] of n orderable elements
//Output: Array A[0..n-1] sorted in non-decreasing order
for I Å 1 to n-1 do
v Å A[I]
j Å I-1
while j ³ 0 and A[j] > v do
A[j+1] Å A[j]
j Å j – 1
A[j+1] Å v
81. What is a tree edge and back edge?
In the depth first search forest, whenever a new unvisited vertex is reached
for the first time, it is attached as a child to the vertex from which it is being
reached. Such an edge is called tree edge because the set of all such edges
forms a forest. The algorithm encounters an edge leading to a previously
visited vertex other than its immediate predecessor. Such an edge is called a
back edge because it connects a vertex to its ancestor, other than the parent,
in the depth first search forest.
82. What is a tree edge and cross edge?
In the breadth first search forestdifferent representation of the same instance
called representation change . Transformation to an instance of a different problem for which the
algorithm is already available called problem reduction.
85. What is presorting?
Presorting is the idea of sorting a list so that problems can be solved
more easier than in an unsorted list. The time efficiency of the algorithm that
involve sorting before solving the problem depends on the sorting algorithm
being used.
86. Give the algorithm for element uniqueness using presorting?
ALGORITHM PresortElementUniqueness(A[0..n-1]0
//Solves the element uniqueness problem by sorting the array first
//Input An array A[0..n-1] of orderable elements
//Output Returns “true” if A has no equal elements, “false” otherwise
Sort the array A
for I Å 0 to n-2 do
If A[I] = A[I+1] return false
return true
87. Compare the efficiency of solving the problem of element uniqueness using
presorting and without sorting the elements of the array?
The brute force algorithm compares pairs of the array’s elements until
either two equal elements were found or no more pairs were left. It’s worst
case efficiency was in q(n2).
The running time of the presorted algorithm depends on the time
spent on sorting and the time spent on checking consecutive elements. The
worst case efficiency of the entire presorting based algorithm will be as
follows
T(n) = Tsort(n)+Tscan(n) Î q(n log n) + q(n) = q(n log n)
88. Give the algorithm for computing the mode using presorting.
ALGORITHM PresortMode(A[0..n-1])
//Computes the mode of an array by sorting it first
//Input an array A[0..n-1] of orderable elements
//Output The array’s mode
Sort the array
i Å 0
modefrequency Å 0
while i £ n-1 do
runlength Å 1; runvalue Å A[I]
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while i + runlength £ n-1 and A[i + runlength] = runvalue
runlength Å runlength + 1
if runlength > modefrequency
modefrequency Å runlength; modevalue Å runvalue
i Å i + runlength
return modevalue
89. Compare the efficiencies of the algorithms used to compute the mode before
and after sorting the array of elements.
The efficiency of computing the mode before sorting the array for the
worst case is a list with no equal elements. For such a list the Ith element is
compared with I-1 elements of the auxiliary list of distinct v of orderable items, one element per node, so that all elements in the left
subtree are smaller than the element in the subtree’s root and all elements in
the right subtree are greater than it.
92. What is a rotation in AVL tree used for?
If an insertion of a new node makes an AVL tree unbalanced, the tree
is transformed by a rotation. A rotation in an AVL tree is a local transformation
of its subtree rooted at a node whose balance has become either +2 or –2; if
there are several such nodes, then the tree rooted at the unbalanced node
that is closest to the newly inserted leaf is rotated.
93. What are the types of rotation?
There are four types of rotations, in which two of them are the mirror
images of the other two rotations. The four rotations are . Single right rotation or R-rotation . Single left rotation or L-rotation . Double left-right rotation or LR-rotation . Double right-left rotation or RL-rotation
94. Write about the efficiency of AVL trees?
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As with any search tree , the critical characteristic is the tree’s height.
The tree’s height is bounded above and below by logarithmic functions. The
height ‘h’ of any AVL tree with ‘n’ nodes satisfies the inequalities
log2 n £ h < 1.4405 log2(n+2) – 1.3277
The inequalities imply that the operations of searching and insertion are q(log
n) in the worst case. The operation of key deletion in an AVL tree is more
difficult than insertion, but it turns out to have the same efficiency class as
insertion i.e., logarithmic.
95. What are the drawbacks of AVL trees?
The drawbacks of AVL trees are . Frequent rotations . The need to maintain balances for the tree’s nodes . Overall complexity, especially of the deletion operation.
96. What are 2-3 trees and who invented them?
A 2-3 tree is a tree that can have nodes of two kinds:2-nodes and 3-
nodes. A 2-node contains a single key K and has two children, the left child
serves as the root of a subtree whose keys are less than K and the right child
serves as the root of a subtree with keys greater than K.
A 3-node contains two ordered keys K1 & K2 (K1 less than K2). The leftmost
child serves as the root of a subtree with keys less than K1, the middle child
serves as the root of a subtree with keys between K1 & K2 and the rightmost
child serves as the root of a subtree with keys greater than K2. The last
requirement of 2-3 trees is that all its leaves must be on the same level, a 2-3
tree is always height balanced. 2-3 trees were introduced by John Hopcroft in
1970.
97. What is a heap?
A heap is a partially ordered data structure, and can be defined as a
binary tree assigned to its nodes, one key per node, provided the following
two conditions are met . The tree’s shape requirement-The binary tree is essentially complete,
that is all the leaves are full except possibly the last level, where only
some rightmost leaves will be missing. . The parental dominance requirement-The key at each node is greater
that or equal to the keys of its children
98. What is the main use of heap?
Heaps are especially suitable for implementing priority queues. Priority
queue is a set of items with orderable characteristic called an item’s priority,
with the following operations . Finding an item with the highest priority . Deleting an item with highest priority . Adding a new item to the set
99. Give three properties of heaps?
The properties of heap are . There exists exactly one essentially complete binary tree with ‘n’
nodes. Its height is equal to log2n . The root of the heap is always the largest element
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. A node of a heap considered with all its descendants is also a heap
100. Give the main property of a heap that is implemented as an array.
A heap can be implemented as an array by recording its elements in
the top-down, left-to-right fashion. It is convenient to store the heap’s
elements in positions 1 through n of such an array. In such a representation . The parental node keys will be in the first n/2 positions of the array,
while the leaf keys will occupy the last n/2 positions . The children of a key in the array’s parental position ‘i’ (1 £ i£ n/2) will
be in positions 2i and 2i+1and correspondingly, the parent of the key
in position ‘i’ (2£ i£n) will be in position i/2.
101. What are the two alternatives that are used to construct a heap?
The two alternatives to construct a heap are . Bottom-up heap construction . Top-down heap construction
102. Give the pseudocode for Bottom-up heap construction.
ALGORITHM HeapBottomUp(H[1..n])
//Constructs a heap from the elements of the given array
//Input An array H[1..n] of orderable elements
//Output A heap H[1..n]
for I Å n/2 downto 1 do
k Å I ; v Å H[k]
heap Å false
while not heap and 2*k £ n do
j Å 2*k
if j < n
if H[j] < H[j+1] j Åj+1
if v ³H[j]
heap Å true
else H[k] Å H[j]; k Å j
H[k] Å v
103. What is the algorithm to delete the root’s key from the heap?
ALGORITHM . Exchange the root’s key with the last key K of the heap . Decrease the heap’s size by one . “Heapify” the smaller tree by sifting K down the tree exactly in the
same way as bottom-up heap construction. Verify the parental
dominance for K: if it holds stop the process, if not swap K with the
larger of its children and repeat this operation until the parental
dominance holds for K in its new position.
104. Who discovered heapsort and how does it work?
Heapsort was discovered by J.W.J. Williams. This is a two stage
process that works as follows . Stage 1 Heap construction: construct a heap for a given array.
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. Stage 2 Maximum deletions: Apply the root deletion operation n-1
times to the remaining heap
105. What is dynamic programming and who discovered it?
Dynamic programming is a technique for solving problems with
overlapping subproblems. These subproblems arise from a recurrence
relating a solution to a given problem with solutions to its smaller
subproblems only once and recording the results in a table from which the
solution to the original problem is obtained. It was invented by a prominent
U.S Mathematician, Richard Bellman in the 1950s.
106. Define transitive closure.
The transitive closure of a directed graph with ‘n’ vertices is defined as
the n-by-n Boolean matrix T={tij}, in which the elements in the ith row (1£ i£ n)
and the jth column (1£j £n) is 1 if there exists a non trivial directed path from
the ith vertex to the jth vertex otherwise, tij is 0
107. What is the formula used by Warshall’s algorithm?
The formula for generating the elements of matrix R(k) from the matrix R(k-1) is
rij
(k) = rij
(k-1) or rik
(k-1) and rkj
(k-1)
This formula implies the following rule for generating elements of matrix R(k)
from the elements of matrix R(k-1) . If an element rij is 1 in R(k-1), it remains 1 in R(k) . If an element rij is 0 in R(k-1), it has to be changed to 1 in R(k) if and only
if the element in its row ‘i’ and column ‘k’ and the element in its row ‘k’
and column ‘j’ are both 1’s in R(k-1)
108. Give the Warshall’s algorithm.
ALGORITHM Warshall(A[1..n,1..n])
//Implements Warshall’s algorithm for computing the transitive closure
//Input The adjacency matrix A of a digraph with ‘n’ vertices
//Output The transitive closure of the digraph
R(0) Å A
for k Å 1 to n do
for i Å 1 to n do
for j Å 1 to n do
R(k)[I,j] Å R(k-1)[I,j] or R(k-1)[I,k] and R(k-1)[k,j]
return R(n)
109. Give the Floyd’s algorithm
ALGORITHM Floyd(W[1..n,1..n])
//Implements Floyd’s algorithm for the all-pair shortest–path problem
//Input The weight matrix W of a graph
//Output The distance matrix of the shortest paths’ lengths
D Å W
for k Å 1 to n do
for i Å 1 to n do
for j Å 1 to n do
D[I,j] Å min{D[I,j], D[I,k] + D[k,j]}
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return D
110. How many binary search trees can be formed with ‘n’ keys?
The total number of binary search trees with ‘n’ keys is equal to the
nth Catalan number
c(n) = ÷ ÷
ø
ö
ç çè
æ
n
2n
1
1
n +
for n >0, c(0) = 1,
which grows to infinity as fast as 4n/n1.5.
111. Give the algorithm used to find the optimal binary search tree.
ALGORITHM OptimalBST(P[1..n])
//Finds an optimal binary search tree by dynamic programming
//Input An array P[1..n] of search probabilities for a sorted list of ‘n’ keys
//Output Average number of comparisons in successful searches in the
optimal //BST and table R of subtrees’ roots in the optimal BST
for I Å 1 to n do
C[I,I-1] Å 0
C[I,I] Å P[I]
R[I,I] Å I
C[n+1,n] Å 0
for d Å 1 to n-1 do
for i Å 1 to n-d do
j Å i +d
minval Å ¥
for k Å I to j do
if C[I,k-1]+C[k+1,j] < minval
minval Å C[I,k-1]+C[k+1,j]; kmin Å k
R[I,j] Å k
Sum ÅP[I]; for s Å I+1 to j do sum Å sum + P[s]
C[I,j] Å minval+sum
Return C[1,n], R
112. What is greedy technique?
Greedy technique suggests a greedy grab of the best alternative
available in the hope that a sequence of locally optimal choices will yield a
globally optimal solution to the entire problem. The choice must be made as
follows . Feasible : It has to satisfy the problem’s constraints . Locally optimal : It has to be the best local choice among all feasible
choices available on that step. . Irrevocable : Once made, it cannot be changed on a subsequent step
of the algorithm
113. Mention the algorithm for Prim’s algorithm.
ALGORITHM Prim(G)
//Prim’s algorithm for constructing a minimum spanning tree
//Input A weighted connected graph G= V, E
//Output ET, the set of edges composing a minimum spanning tree of G
VT Å {v0}
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ET Å F
for i Å 1 to V-1 do
Find the minimum-weight edge e*=(v*,u*) among all the edges (v,u)
such that v is in VT and u is in V-VT
VT Å VT È {u*}
ET Å ET È {e*}
return ET
114. What are the labels in Prim’s algorithm used for?
Prim’s algorithm makes it necessary to provide each vertex not in the
current tree with the information about the shortest edge connecting the
vertex to a tree vertex. The information is provided by attaching two labels to
a vertex . The name of the nearest tree vertex . The length of the corresponding edge
115. How are the vertices not in the tree split into?orithm is one of the greedy techniques to solve the
minimum spanning tree problem. It was discovered by Joseph Kruskal when
he was a second-year graduate student.
119. Give the Kruskal’s algorithm.
ALGORITHM Kruskal(G)
//Kruskal’s algorithm for constructing a minimum spanning tree
//Input A weighted connected graph G= V,E
//Output ET, the set of edges composing a minimum spanning tree of G
sort E in non decreasing order of the edge weights w(ei1) £……… £w(eiE)
ET Å F
Ecounter Å 0
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k Å 0
while ecounter < V-1
k Å k+1
if ET È {eik} is acyclic
ET Å ET È {eik}; ecounter Å ecounter + 1
return ET
120. What is a subset’s representative?
One element from each of the disjoint subsets in a collection is used
as the subset’s representative. Some implementations do not impose any
specific constraints on such a representative, others do so by requiring the
smallest element of each subset to be used as the subset’s representative.
121. What is the use of Dijksra’s algorithm?
Dijkstra’s algorithm is used to solve the single-source shortest-paths
problem: for a given vertex called the source in a weighted connected graph,
find the shortest path to all its other vertices. The single-source shortest-paths
problem asks for a family of paths, each leading from the source to a different
vertex in the graph, though some paths may have edges in common.
122. What is encoding and mention its types?
Encoding is the process in which a text of ‘n’ characters from some
alphabet is assigned with some sequence of bits called codewords. There are
two types of encoding they are . Fixed-length encoding . Variable-length encoding
123. What is the problem faced by variable-length encoding and how can it
be avoided?
Variable-length encoding which assigns codewords of different lengths
to different characters introduces a problem of identifying how many bits of an
encoded text represent the first character or generally the ith character. To
avoid this prefix-free codes or prefix codes are used. In prefix codes, no
codeword is a prefix of a codeword of another character.
124. Mention the Huffman’s algorithm.
ALGOITHM Huffman . Initialize n one-node trees and label them with the characters of the
alphabet. Record the frequency of each character in its tree’s root to
indicate the treebr />126. What is a state space tree?
The processing of backtracking is implemented by constructing a tree
of choices being made. This is called the state-space tree. Its root represents
a initial state before the search for a solution begins. The nodes of the first
level in the tree represent the choices made for the first component of the
solution, the nodes in the second level represent the choices for the second
component and so on.
127. What is a promising node in the state-space tree?
A node in a state-space tree is said to be promising if it corresponds to
a partially constructed solution that may still lead to a complete solution.
128. What is a non-promising node in the state-space tree?
A node in a state-space tree is said to be promising if it corresponds to
a partially constructed solution that may still lead to a complete solution;
otherwise it is called non-promising.
129. What do leaves in the state space tree represent?
Leaves in the state-space tree represent either non-promising dead
ends or complete solutions found by the algorithm.
130. What is the manner in which the state-space tree for a backtracking
algorithm is constructed?
In the majority of cases, a state-space tree for backtracking algorithm
is constructed in the manner of depth-first search. If the current node is
promising, its child is generated by adding the first remaining legitimate option
for the next component of a solution, and the processing moves to this child.
If the current node turns out to be non-promising, the algorithm backtracks to
the node’s parent to consider the next possible solution to the problem, it
either stops or backtracks to continue searching for other possible solutions.
131. What is n-queens problem?
The problem is to place ‘n’ queens on an n-by-n chessboard so that
no two queens attack each other by being in the same row or in the column or
in the same diagonal.
132. Draw the solution for the 4-queen problem.
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133. Define the Hamiltonian circuit.
The Hamiltonian is defined as a cycle that passes through all the
vertices of the graph exactly once. It is named after the Irish mathematician
Sir William Rowan Hamilton (1805-1865).It is a sequence of n+1 adjacent
vertices
vi0, vi1,……, vin-1, vi0
where the first vertex of the sequence is same as the last one while all the
other n-1 vertices are distinct.
134. What is the subset-sum problem?
Find a subset of a given set S={s1,………,sn} of ‘n’ positive integers
whose sum is equal to a given positive integer ‘d’.
135. When can a node be terminated in the subset-sum problem?
The sum of the numbers included are added and given as the value
for the root as s’. The node can be terminated as a non-promising node if
either of the two equalities holds:
s’+si+1>d (the sum s’ is too large)
s’+ å
+ =
n
j i 1
sj less than d (the sum s’ is too small)
136. How can the output of a backtracking algorithm be thought of?
The output of a backtracking algorithm can be thought of as an n-tuple
(x1, …xn) where each coordinate xi is an element of some finite linearly
ordered set Si. If such a tuple (x1, …xi) is not a solution, the algorithm finds the
next element in Si+1 that is consistent with the values of (x1, …xi) and the
problem’s constraints and adds it to the tuple as its (I+1)st coordinate. If such
an element does not exist, the algorithm backtracks to consider the next value
of xi, and so on.
137. Give a template for a generic backtracking algorithm.
ALGORITHM Backtrack(X[1..i])
//Gives a template of a generic backtracking algorithm
//Input X[1..i] specifies the first I promising components of a solution
//Output All the tuples representing the problem’s solution
if X[1..i] is a solution write X[1..i]
else
for each element xÎSi+1 consistent with X[1..i] and the constraints do
X[i+1] Å x
Backtrack(X[1..i+1])
Q
Q
Q
Q
Q
Q
Q
Q
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138. What are the tricks used to reduce the size of the state-space tree?
The various tricks are . Exploit the symmetry often present in combinatorial problems. So
some solutions can be obtained by the reflection of others. This cuts
the size of the tree by about half. . Preassign values to one or more components of a solution . Rearranging the data of a given instance.
139. What is the method used to find the solution in n-queen problem by
symmetry?
The board of the n-queens problem has several symmetries so that
some solutions can be obtained by other reflections. Placements in the last
n/2 columns need not be considered, because any solution with the first
queen in square (1,i), n/2£ i£ n can be obtained by reflection from a solution
with the first queen in square (1,n-i+1)
140. What are the additional features required in branch-and-bound when
compared to backtracking?
Compared to backtracking, branch-and-bound requires: . A way to provide, for every node of a state space tree, a bound on the
best value of the objective function on any solution that can be
obtained by adding further components to the partial solution
represented by the node. . The value of the best solution seen so far
141. What is a feasible solution and what is an optimal solution?
In optimization problems, a feasible solution is a point in the problem’s
search space that satisfies all the problem’s constraints, while an optimal
solution is a feasible solution with the best value of the objective function.
142. When can a search path be terminated in a branch-and-bound
algorithm?
A search path at the current node in a state-space tree of a branchand-
bound algorithm can be terminated if . The value of the node’s bound is not better than the value of the best
solution seen so far . The node represents no feasible solution because the constraints of
the problem are already violated. . The subset of feasible solutions represented by the node consists of a
single point in this case compare the value of the objective function for
this feasible solution with that of the best solution seen so far and
update the latter with the former if the new solution is better.
143. Compare backtracking and branch-and-bound.
Backtracking Branch-and-bound
State-space tree is constructed using
depth-first search
State-space tree is constructed using
best-first search
Finds solutions for combinatorial nonoptimization
problems
Finds solutions for combinatorial
optimization problems
No bounds are associated with the Bounds are associated with the each
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nodes in the state-space tree and every node in the state-space
tree
144. What is the assignment problem?
Assigning ‘n’ people to ‘n’ jobs so that the total cost of the assignment
is as small as possible. The instance of the problem is specified as a n-by-n
cost matrix C so that the problem can be stated as: select one element in
each row of the matrix so that no two selected items are in the same column
and the sum is the smallest possible.
145. What is best-first branch-and-bound?
It is sensible to consider a node with the best bound as the most
promising, although this does not preclude the possibility that an optimal
solution will ultimately belong to a different branch of the state-space tree.
This strategy is called best-first branch-and-bound.
146. What is knapsack problem?
Given n items of known weights wi and values vi, i=1,2,…,n, and a
knapsack of capacity W, find the most valuable subset of the items that fit the
knapsack. It is convenient to order the items of a given instance in
descending order by their value-to-weight ratios. Then the first item gives the
best payoff per weight unit and the last one gives the worst payoff per weight
unit.
147. Give the formula used to find the upper bound for knapsack problem.
A simple way to find the upper bound ‘ub’ is to add ‘v’, the total value
of the items already selected, the product of the remaining capacity of the
knapsack W-w and the best per unit payoff among the remaining items, which
is vi+1/wi+1
ub = v + (W-w)( vi+1/wi+1)
148. What is the traveling salesman problem?
The problem can be modeled as a weighted graph, with the graph’s
vertices representing the cities and the edge weights specifying the distances.
Then the problem can be stated as finding the shortest Hamiltonian circuit of
the graph, where the Hamiltonian is defined as a cycle that passes through all
the vertices of the graph exactly once.
149. What are the strengths of backtracking and branch-and-bound?
The strengths are as follows . It is typically applied to difficult combinatorial problems for which no
efficient algorithm for finding exact solution possibly exist . It holds hope for solving some instances of nontrivial sizes in an
acceptable amount of time . Even if it does not eliminate any elements of a problem’s state space
and ends up generating all its elements, it provides a specific
technique for doing so, which can be of some value.
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Design and Analysis of Algorithms CS1201 1
NOORUL ISLAM COLLEGE OF ENGG, KUMARACOIL
DEPT OF COMPUTER SCIENCE AND ENGINEERING
DESIGN AND ANALYSIS OF ALGORITHM
2 Marks Qn and Answers
UNIT I
BASIC CONCEPTS OF ALGORITHMS
1. Why is the need of studying algorithms?
From a practical standpoint, a standard set of algorithms from different areas
of computing must be known, in addition to be able to design them and
analyze their efficiencies. From a theoretical standpoint the study of
algorithms in the cornerstone of computer science.
2. What is algorithmics?
The study of algorithms is called algorithmics. It is more than a branch of
computer science. It is the core of computer science and is said to be relevant
to most of science, business and technology.
3. What is an algorithm?
An algorithm is a sequence of unambiguous instructions for solving a
problem, i.e., for obtaining a required output for any legitimate input in finite
amount of time.
4. Give the diagram representation of Notion of algorithm.
5. What is the formula used in Euclid’s algorithm for finding the greatest
common divisor of two numbers?
Euclid’s algorithm is based on repeatedly applying the equality
Gcd(m,n)=gcd(n,m mod n) until m mod n is equal to 0, since
gcd(m,0)=m.
“Computer”
Problem
Algorithm
Input Output
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6. What are the three different algorithms used to find the gcd of two numbers?
The three algorithms used to find the gcd of two numbers are . Euclid’s algorithm . Consecutive integer checking algorithm . Middle school procedure
7. What are the fundamental steps involved in algorithmic problem solving?
The fundamental steps are . Understanding the problem . Ascertain the capabilities of computational device . Choose between exact and approximate problem solving . Decide on appropriate data structures . Algorithm design techniques . Methods for specifying the algorithm . Proving an algorithms correctness . Analyzing an algorithm . Coding an algorithm
8. What is an algorithm design technique?
An algorithm design technique is a general approach to solving problems
algorithmically that is applicable to a variety of problems from different areas
of computing.
9. What is pseudocode?
A pseudocode is a mixture of a natural language and programming language
constructs to specify an algorithm. A pseudocode is more precisethan a
natural language and its usage often yields more concise algorithm
descriptions.
10. What are the types of algorithm efficiencies?
The two types of algorithm efficiencies are . Time efficiency: indicates how fast the algorithm runs . Space efficiency: indicates how much extra memory the algorithm
needs
11. Mention some of the important problem types?
Some of the important problem types are as follows . Sorting . Searching . String processing . Graph problems . Combinatorial problems . Geometric problems . Numerical problems
12. What are the classical geometric problems?
The two classic geometric problems are . The closest pair problem: given n points in a plane find the closest pair
among them . The convex hull problem: find the smallest convex polygon that would
include all the points of antial growth functions?
The functions 2n and n! are exponential growth functions, because these two
functions grow so fast that their values become astronomically large even for
rather smaller values of n.
17. What is worst-case efficiency?
The worst-case efficiency of an algorithm is its efficiency for the worst-case
input of size n, which is an input or inputs of size n for which the algorithm
runs the longest among all possible inputs of that size.
18. What is best-case efficiency?
The best-case efficiency of an algorithm is its efficiency for the best-case
input of size n, which is an input or inputs for which the algorithm runs the
fastest among all possible inputs of that size.
19. What is average case efficiency?
The average case efficiency of an algorithm is its efficiency for an average
case input of size n. It provides information about an algorithm behavior on a
“typical” or “random” input.
20. What is amortized efficiency?
In some situations a single operation can be expensive, but the total time for
the entire sequence of n such operations is always significantly better that the
worst case efficiency of that single operation multiplied by n. this is called
amortized efficiency.
21. Define O-notation?
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A function t(n) is said to be in O(g(n)), denoted by t(n) O(g(n)), if t(n) is
bounded above by some constant multiple of g(n) for all large n, i.e., if there
exists some positive constant c and some nonnegative integer n0 such that
T(n) . cg(n) for all n . n0
22. Define -notation?
A function t(n) is said to be in (g(n)), denoted by t(n) (g(n)), if t(n) is
bounded below by some constant multiple of g(n) for all large n, i.e., if there
exists some positive constant c and some nonnegative integer n0 such that
T(n) . cg(n) for all n . n0
23. Define -notation?
A function t(n) is said to be in (g(n)), denoted by t(n) (g(n)), if t(n) is
bounded both above & below by some constant multiple of g(n) for all large n,
i.e., if there exists some positive constants c1 & c2 and some nonnegative
integer n0 such that
c2g(n) . t(n) . c1g(n) for all n . n0
24. Mention the useful property, which can be applied to the asymptotic notations
and its use?
If t1(n) O(g1(n)) and t2(n) O(g2(n)) then t1(n)+t2(n) max {g1(n),g2(n)} this
property is also true for and notations. This property will be useful in
analyzing algorithms that comprise of two consecutive executable parts.
25. What are the basic asymptotic efficiency classes?
The various basic efficiency classes are . Constant : 1 . Logarithmic : log n . Linear : n . N-log-n : nlog n . Quadratic : n2 . Cubic : n3 . Exponential : 2n . Factorial : n!
UNIT II
MATHEMATICAL ASPECTS AND ANALYSIS OF ALGORITHMS
26. Give an non-recursive algorithm to find out the largest element in a list of n
numbers.
ALGORITHM MaxElement(A[0..n-1])
//Determines the value of the largest element in a given array
//Input:An array A[0..n-1] of real numbers
//Output: The value of the largest element in A
maxval Å a[0]
for I Å 1 to n-1 do
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if A[I] > maxval
maxval Å A[I]
return maxval
27. What are the two basic rules for sum manipulation?
The two basic rules for sum manipulation are
å=
u
i l
cai = c å
=
u
i l
ai
å=
u
i l
(ai ± bi) = å
=
u
i l
ai ± å
=
u
i l
bi
28. Mention the two summation formulas?
The two summation formulas are
å=
u
i l
1 = u-l+1 where l £ u are some lower and upper integer limits
å=
n
i
i
0
= å
=
n
i
i
1
= 1+2+3+…+n = n(n+1)/2 » n2/2 Î Q (n2)
29. Write the general plan for analyzing the efficiency for non-recursive
algorithms.
The various steps include . Decide on a parameter indicating input’s size. . Identify the algorithms basic operation. . Check whether the number of times the basic operation is executed
depends on size of input. If it depends on some additional property the
worst, average and best-case efficiencies have to be investigated
separately. . Set up a sum expressing the number of times the algorithm’s basic
operation is executed. . Using standard formulas and rules of manipulation, find a closed-form
formula for the count or at least establish its order of growth.
30. Give a non-recursive algorithm for element uniqueness problem.
ALGORITHM UniqueElements(A[0..n-1])
//Checks whether all the elements in a given array are distinct
//Input :An array A[0..n-1]
//Output Returns ‘true’ if all elements in A are distinct and ‘false’
//otherwise
for I Å to n-2 do
for j Å I+1 to n-1 do
if A[I] = A[j] return false
return true
31. Mention the non-recursive algorithm for matrix multiplication?
ALGORITHM MatrixMultiplication(A[0..n-1,0..n-1], B[0..n-1,0..n-1])
//Multiplies two square matrices of order n by the definition based
//algorithm
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//Input : Two n-by-n matrices A and B
//Output : Matrix C = AB
for I Å 0 to n-1 do
for j Å 0 to n-1 do
C[I,j] Å 0.0
for k Å 0 to n-1 do
C[I,j] Å C[I,j] + A[I,k]*B[k,j]
return C
32. Write a non-recursive algorithm for finding the number of binary digits for a
positive decimal integer.
ALGORITHM Binary(n)
// Input A positive decimal integer n
// Output The number of binary digits in n’s binary representation
count Å 1
while n>1 do
count Å count + 1
n Å n/2
return count
33. Write a recursive algorithm to find the n-th factorial number.
ALGORITHM F(n)
// Computes n! recursively
// Input A non-negative integer n
// Output The value of n!
if n=0 return 1
else return F(n-1) * n
34. What is the recurrence relation to find out the number of multiplications and
the initial condition for finding the n-th factorial number?
The recurrence relation and initial condition for the number of multiplications
is
M(n)=M(n-1)+1 for n>0
M(0)=0
35. Write the general plan for analyzing the efficiency for recursive algorithms.
The various steps include . Decide on a parameter indicating input’s size. . Identify the algorithms basic operation. . Check whether the number of times the basic operation is executed
depends on size of input. If it depends on some additional property the
worst, average and best-case efficiencies have to be investigated
separately. . Set up a recurrence relation with the appropriate initial condition , for
the number of times the basic operation is executed. . Solve the recurrence or at least ascertain the orders of growth of its
solution.
36. Write a recursive algorithm for solving Tower of Hanoi problem.
ALGORITHM . To move n>1 disks from peg1 to peg3, with peg2 as auxiliary, first
move recursively n-1 disks from peg1 to peg2 with peg3 as auxiliary.
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. Then move the largest disk directly from peg1 to peg3 . Finally move recursively n-1 disks from peg2 to peg3 with peg1 as
auxiliary . If n=1 simply move the single disk from source peg to destination peg.
37. What is the basic operation in the Tower of Hanoi problem and give the
recurrence relation for the number of moves?
The moving of disks is considered the basic operation in the Tower of Hanoi
problem and the recurrence relation for the number of moves is given as
M(n)=2M(n)+1 for n>1
M(1)=1
38. Write a recursive algorithm to find the number of binary digits in the binary
representation of an integer.
ALGORITHM BinRec(n)
// Input A positive decimal integer n
// Output The number of binary digits in n’s binary representation
if n=1 return 1
else return BinRec(n/2)+1
39. Who introduced the Fibonacci numbers and how can it be defined by a simple
recurrence?
Leonardo Fibonacci introduced the fibonacci numbers in 1202 as a solution to
a problem about the size of rabbit population. It can be defined by the simple
recurrence
F(n)=F(n-1)+F(n-2) for n>1
And two initial conditions
F(0)=0 and F(1)=1
40. What is the explicit formula for the nth Fibonacci number?
The formula for the nth Fibonacci number is given by
F(n)= 1/ 5 (Fn - Fn)
Where
F =(1+ 5 )/2
F =(1- 5 )/2
41. Write a recursive algorithm for computing the nth fibonacci number?
ALGORITHM F(n)
// Computes the nth Fibonacci number recursively by using the definition
// Input A non-negative integer n
// Output The nth Fibonacci number
if n £1 return n
else return F(n-1)+F(n-2)
42. Write a non-recursive algorithm for computing the nth fibonacci number.
ALGORITHM Fib(n)
// Computes the nth Fibonacci number iteratively by using its definition
// Input A non-negative integer n
// Output The nth Fibonacci number
F[0] Å 0;
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F[1] Å 1
For I Å2 to n do
F[I] Å F[I-1]+F[I-2]
return F[n]
43. What is the Q(log n) algorithm for computing the nth fibonacci number based
on?
There exists a Q(log n) algorithm for computing the nth fibonacci number that
manipulates only integers. It is based on the equality
úû
ù
êë
é
+
-
( ) ( 1)
( 1) ( )
F n F n
F n F n
= ú
û
ù
êë
é
11
01
for n ³ 1 with an efficient way of computing
matrix powers
44. What is the general plan for the Empirical Analysis of Algorithm Efficiency?
The general plan is as follows . Understand the experiment’s purpose. . Decide on the efficiency metric M to be measured & the measurement
unit. . Decide on characteristics of the input sample . Prepare a program implementing the algorithm for the experimentation . Generate a sample of inputs . Run the algorithm on the sample input and record the data observed . Analyze the data obtained
45. Give the various system commands used for timing the program
implementing the algorithm.
The system commands are as follows
UNIX time command
C & C++ function clock
Java method 8=5
b The value can be chosen as 1
48. What is algorithm visualization?
Algorithm visualization is a way to study algorithms. It is defined as the use of
images to convey some useful information about algorithms. That information
can be a visual illustration of algorithm’s operation, of its performance on
different kinds of inputs, or of its execution speed versus that of other
algorithms for the same problem.
49. What are the two variations of algorithm visualization?
The two principal variations of algorithm visualization” . Static algorithm visualization: It shows the algorithm’s progress
through a series of still images . Dynamic algorithm visualization: Algorithm animation shows a
continuous movie like presentation of algorithms operations
50. What are the features that are desired in algorithm animation?
Peter Gloor, who was the principal developer of Animated Algorithms
suggested the following desirable features . Be consistent . Be interactive . Be clear and concise . Be forgiving to the user . Adapt to the knowledge level of the user . Emphasize the visual component . Keep the user interested . Incorporate both symbolic and iconic representations . Include algorithm’s analysis & comparisons with other algorithms for
the same problem . Include execution history
51. What are the applications of algorithm visualization?
The two applications are . Research: Based on expectations that algorithm visualization may
help uncover some unknown feature of the algorithm . Education: Seeks to help students learning algorithms
UNIT III
ANALYSIS OF SORTING AND SEARCHING ALGORITHMS
52. Define Brute force approach?
Brute force is a straightforward approach to solving a problem, usually directly
based on the problem’s statement and definitions of the concepts involved.
The brute force approach is one that is easiest to apply.
53. What are the advantages of brute force technique?
The various advantages of brute force technique are
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. Brute force applicable to a very wide variety of problems. It is used for
many elementary but important algorithmic tasks . For some important problems this approach yields reasonable
algorithms of at least some practical value with no limitation on
instance size . The expense to design a more efficient algorithm may be unjustifiable
if only> for I Å 0 to n-2 do
min Å I
for j Å I+1 to n-1 do
if A[j] < A[min] min Å j
swap A[I] and A[min]
56. What is bubble sort?
Another brute force approach to sort a problem is to compare adjacent
elements of the list and exchange them if they are out of order, so we end up
“bubbling up” the largest element to the last position in the list. The next pass
bubbles up the second largest element, and so on until n-1 passes , the list is
sorted. Pass I can be represented as follows
?
A0,……, Aj Aj+1,……, An-I-1 An-I £…… £ An-1
In their final positions
57. Give an algorithm for bubble sort?
ALGORITHM BubbleSort(A[0..n-1])
//The algorithm sorts array A[0..n-1] by bubble sort
//Input: An array A[0..n-1] of orderable elements
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//Output: Arrar A[0..n-1] sorted in ascending order
for I Å 0 to n-2 do
for j Å 0 to n-2-I do
if A[j+1] less than A[j] swap A[j] and A[j+1]
58. Give the benefit of application of brute force technique to solve a problem.
With the application of brute force strategy, the first version of an algorithm
obtained can often be improved with a modest amount of effort. So a first
application of the brute force approach often results in an algorithm that can
be improved with a modest amount of effort.
59. Explain about the enhanced version of sequential search.
Sequential search simply compares successive elements of a list with a given
search key until either a match is encountered or the list is exhausted without
finding a match. The enhancement in this version is to append the search key
to the end of the list , then the search for the key will have to be successful &
so we can eliminate a check for the list’s end on each iteration.
60. Give the algorithm for the enhanced version of sequential search.
ALGORITHM SequentialSearch2(A[0..n-1],K)
//The algorithm implements sequential search with the search key as
sentinael
//Input: An array A of n elements and a search key K
//Output: The position of the first element in a[0..n-1] whose value is equal to
K or //–1 if no such element is found
A[n] Å K
I Å 0
while A[I] ¹ K do
I Å I+1
If I n return I
else return -1
61. What is the improvement that can be applied to sequential search if the list is
sorted?
The straightforward improvement that can be incorporated in sequential
search if a given list is known to be sorted is that searching in the list can be
stopped as soon as an element greater than or equal to the search key is
encountered.
62. Define brute force string matching.
The brute force string matching has a given string of n characters called the
text and a string of m characters called the pattern, find a substring of the text
that matches the pattern. And find the index I of the leftmost character of the
first matching substring in the text.
63. Mention the algorithm for brute force string matching
ALGORITHM BruteForceStringMatching(T[0..n-1],P[0..m-1])
//The algorithm implements brute force string matching
//Input: an array T[0..n-1] of n characters representing text
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//An array P[0..m-1] of m characters representing pattern
//Output : The position of the first characters in the text that starts the first
//matching substring if search is successful and –1 otherwise
for I Å 0 to n-m do
j Å 0
while j < m and P[j] = T[I+j] do
j Å j+1
if j =m return I
return –1
64. Give the general plan for divide-and-conquer algorithms.
The general plan is as follows . A problems instance is divided into several smaller instances of the
same problem, ideally about the same size . The smaller instances are solved, typically recursively . If necessary the solutions obtained are combined to get the solution of
the original problem
65. State the Master theorem and its use.
If f(n) Î q(nd) where d ³ 0 in recurrence equation T(n) = aT(n/b)+f(n), then
q(nd) if a
q(nlog
b
a) if a>bd
The efficiency analysis of many divide-and-conquer algorithms are greatly
simplified by the use of Master theorem.
66. What is the general divide-and-conquer recurrence relation?
An instance of size ‘n’ can be divided into several instances of size n/b, with
‘a’ of them needing to be solved. Assuming that size ‘n’ is a power of ‘b’, to
simplify the analysis, the following recurrence for the running time is
obtained:
T(n) = aT(n/b)+f(n)
Where f(n) is a function that accounts for the time spent on dividing the
problem into smaller ones and on combining their solutions.
67. Define mergesort.
Mergesort sorts a given array A[0..n-1] by dividing it into two halves a[0..(n/2)-
1] and A[n/2..n-1] sorting each of them recursively and then merging the two
smaller sorted arrays into a single sorted one.
68. Give the algorithm for mergesort.
ALGORITHM Mergesort(A[0..n-1])
//Sorts an array A[0..n-1] by recursive mergesort
//Input: An array A[0..n-1] of orderable elements
//Output: Array A[0..n-1] sorted in nondecreasing order
if n > 1
copy A[0..(n/2)-1] to B[0..(n/2)-1]
copy A[(n/2)..n-1] to C[0..(n/2)-1]
Mergesort(B[0..(n/2)-1])
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Mergesort(C[0..(n/2)-1])
Merge(B,C,A)
69. Give the algorithm to merge two sorted arrays into one.
ALGORITHM Merge(B[0..p-1], C[0..q-1], A[0..p+q-1])
//Merges two sorted arrays into one sorted array
//Input: arrays B[0..p-1] and C[0..q-1] both sorted
//Output: sorted array A[0..p+q-1] of the elements of B & C
I Å 0; j Å 0; k Å 0
while I < p and j < q do
if B[I] £ C[j]
A[k] Å B[I]; I Å I+1
else
A[k] Å C[j]; j Å j+1
k Å k+1
if I = p
copy C[j..q-1] to A[k..p+q-1]
else
copy B[i..p-1] to A[k..p+q-1]
70. What is the difference between quicksort and mergesort?
Both quicksort and mergesort use the divide-and-conquer technique in which
the given array is partitioned into subarrays and solved. The difference lies in
the technique that the arrays are partitioned. For mergesort the arrays are
partitioned according to their position and in quicksort they are partitioned
according to the element values.
71. Give the algorithm for Quicksort.
ALGORITHM Quicksort(A[l..r])
//Sorts a array by quicksort
//Input: A subarray A[l..r] of A[0..n-1], defined by the left and right indices l & r
//Output: the subarray A[l..r] sorted in nondecreasing order
if l < r
s Å Partition(A[l..r])
Quicksort(A[l..s-1])
Quicksort(A[s+1..r])
72. Mention the algorithm used to partition an array for quicksort.
ALGORITHM Partition(A[l..r])
//Partitions a subarray using the first element as pivot
//Input: A subarray A[l..r] of A[o..n-1]
//Output: A partition of A[l..r] with split position returned as function’s value
p Å A[l]
I Å l; j Å r+1
repeat
repeat I Å I+1 until A[I]³ p
repeat j Å j-1 until A[j] £ p
swap(A[I],A[j])
until i ³ j
swap(A[I],A[j])
swap(A[l],A[j])
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return j
73. What is binary search?
Binary search is a remarkably efficient algorithm for searching in a sorted
array. It works by comparing a search key K with the arrays middle element
A[m]. if they match the algorithm stops; otherwise the same operation is
repeated recursively for the first half of the array if K < A[m] and the second
half if K > A[m].
K
A[0]………A[m-1] A[m] A[m+1]………A[n-1]
search here if KA[m]
74. What is a binary tree extension and what is its use?
The binary tree extension can be drawn by replacing the empty subtrees by
special nodes in a binary tree. The extra nodes shown as little squares are
called external & the original nodes shown as little circles called internal. The
extension of a empty binary tree is a single external node. The binary tree
extension helps in analysis of tree algorithms.
75. What are the classic traversals of a binary tree?
The classic traversals are as follows . Preorder traversal: the root is visited before left & right subtrees . Inorder traversal: the root is visited after visiting left subtree and
before visiting right subtree . Postorder traversal: the root is visited after visiting the left and right
subtrees
76. Mention an algorithm to find out the height of a binary tree.
ALGORITHM Height(T)
//Compares recursively the height of a binary tree
//Input: A binary tree T
//Output: The height of T
if T = F return –1
else return max{Height(TL), Height(TR)}+1
77. Draw the extension tree of the given binary tree.
78. What is decrease and conquer approach and mention its variations?
The decrease and conquer technique based on exploiting the
relationship between a solution to a given instance of a problem and a
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solution to a smaller instance of the same problem. The three major
variations are . Decrease by a constant
. Decrease by a constant-factor . Variable size decrease
79. What is insertion sort?
Insertion sort in an application of decrease-by-one technique to sort an
array A[0..n-1]. We assume that the smaller problem of sorting an array
A[0..n-2] has already been solved to give us a sorted array of size n-1.
Then an appropriate position for A[n-1] is found among the sorted
element and then the element is inserted.
80. Give the algorithm for insertion sort.
//Sorts a given array by insertion sort
//Input: An array A[0..n-1] of n orderable elements
//Output: Array A[0..n-1] sorted in non-decreasing order
for I Å 1 to n-1 do
v Å A[I]
j Å I-1
while j ³ 0 and A[j] > v do
A[j+1] Å A[j]
j Å j – 1
A[j+1] Å v
81. What is a tree edge and back edge?
In the depth first search forest, whenever a new unvisited vertex is reached
for the first time, it is attached as a child to the vertex from which it is being
reached. Such an edge is called tree edge because the set of all such edges
forms a forest. The algorithm encounters an edge leading to a previously
visited vertex other than its immediate predecessor. Such an edge is called a
back edge because it connects a vertex to its ancestor, other than the parent,
in the depth first search forest.
82. What is a tree edge and cross edge?
In the breadth first search forestdifferent representation of the same instance
called representation change . Transformation to an instance of a different problem for which the
algorithm is already available called problem reduction.
85. What is presorting?
Presorting is the idea of sorting a list so that problems can be solved
more easier than in an unsorted list. The time efficiency of the algorithm that
involve sorting before solving the problem depends on the sorting algorithm
being used.
86. Give the algorithm for element uniqueness using presorting?
ALGORITHM PresortElementUniqueness(A[0..n-1]0
//Solves the element uniqueness problem by sorting the array first
//Input An array A[0..n-1] of orderable elements
//Output Returns “true” if A has no equal elements, “false” otherwise
Sort the array A
for I Å 0 to n-2 do
If A[I] = A[I+1] return false
return true
87. Compare the efficiency of solving the problem of element uniqueness using
presorting and without sorting the elements of the array?
The brute force algorithm compares pairs of the array’s elements until
either two equal elements were found or no more pairs were left. It’s worst
case efficiency was in q(n2).
The running time of the presorted algorithm depends on the time
spent on sorting and the time spent on checking consecutive elements. The
worst case efficiency of the entire presorting based algorithm will be as
follows
T(n) = Tsort(n)+Tscan(n) Î q(n log n) + q(n) = q(n log n)
88. Give the algorithm for computing the mode using presorting.
ALGORITHM PresortMode(A[0..n-1])
//Computes the mode of an array by sorting it first
//Input an array A[0..n-1] of orderable elements
//Output The array’s mode
Sort the array
i Å 0
modefrequency Å 0
while i £ n-1 do
runlength Å 1; runvalue Å A[I]
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while i + runlength £ n-1 and A[i + runlength] = runvalue
runlength Å runlength + 1
if runlength > modefrequency
modefrequency Å runlength; modevalue Å runvalue
i Å i + runlength
return modevalue
89. Compare the efficiencies of the algorithms used to compute the mode before
and after sorting the array of elements.
The efficiency of computing the mode before sorting the array for the
worst case is a list with no equal elements. For such a list the Ith element is
compared with I-1 elements of the auxiliary list of distinct v of orderable items, one element per node, so that all elements in the left
subtree are smaller than the element in the subtree’s root and all elements in
the right subtree are greater than it.
92. What is a rotation in AVL tree used for?
If an insertion of a new node makes an AVL tree unbalanced, the tree
is transformed by a rotation. A rotation in an AVL tree is a local transformation
of its subtree rooted at a node whose balance has become either +2 or –2; if
there are several such nodes, then the tree rooted at the unbalanced node
that is closest to the newly inserted leaf is rotated.
93. What are the types of rotation?
There are four types of rotations, in which two of them are the mirror
images of the other two rotations. The four rotations are . Single right rotation or R-rotation . Single left rotation or L-rotation . Double left-right rotation or LR-rotation . Double right-left rotation or RL-rotation
94. Write about the efficiency of AVL trees?
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As with any search tree , the critical characteristic is the tree’s height.
The tree’s height is bounded above and below by logarithmic functions. The
height ‘h’ of any AVL tree with ‘n’ nodes satisfies the inequalities
log2 n £ h < 1.4405 log2(n+2) – 1.3277
The inequalities imply that the operations of searching and insertion are q(log
n) in the worst case. The operation of key deletion in an AVL tree is more
difficult than insertion, but it turns out to have the same efficiency class as
insertion i.e., logarithmic.
95. What are the drawbacks of AVL trees?
The drawbacks of AVL trees are . Frequent rotations . The need to maintain balances for the tree’s nodes . Overall complexity, especially of the deletion operation.
96. What are 2-3 trees and who invented them?
A 2-3 tree is a tree that can have nodes of two kinds:2-nodes and 3-
nodes. A 2-node contains a single key K and has two children, the left child
serves as the root of a subtree whose keys are less than K and the right child
serves as the root of a subtree with keys greater than K.
A 3-node contains two ordered keys K1 & K2 (K1 less than K2). The leftmost
child serves as the root of a subtree with keys less than K1, the middle child
serves as the root of a subtree with keys between K1 & K2 and the rightmost
child serves as the root of a subtree with keys greater than K2. The last
requirement of 2-3 trees is that all its leaves must be on the same level, a 2-3
tree is always height balanced. 2-3 trees were introduced by John Hopcroft in
1970.
97. What is a heap?
A heap is a partially ordered data structure, and can be defined as a
binary tree assigned to its nodes, one key per node, provided the following
two conditions are met . The tree’s shape requirement-The binary tree is essentially complete,
that is all the leaves are full except possibly the last level, where only
some rightmost leaves will be missing. . The parental dominance requirement-The key at each node is greater
that or equal to the keys of its children
98. What is the main use of heap?
Heaps are especially suitable for implementing priority queues. Priority
queue is a set of items with orderable characteristic called an item’s priority,
with the following operations . Finding an item with the highest priority . Deleting an item with highest priority . Adding a new item to the set
99. Give three properties of heaps?
The properties of heap are . There exists exactly one essentially complete binary tree with ‘n’
nodes. Its height is equal to log2n . The root of the heap is always the largest element
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. A node of a heap considered with all its descendants is also a heap
100. Give the main property of a heap that is implemented as an array.
A heap can be implemented as an array by recording its elements in
the top-down, left-to-right fashion. It is convenient to store the heap’s
elements in positions 1 through n of such an array. In such a representation . The parental node keys will be in the first n/2 positions of the array,
while the leaf keys will occupy the last n/2 positions . The children of a key in the array’s parental position ‘i’ (1 £ i£ n/2) will
be in positions 2i and 2i+1and correspondingly, the parent of the key
in position ‘i’ (2£ i£n) will be in position i/2.
101. What are the two alternatives that are used to construct a heap?
The two alternatives to construct a heap are . Bottom-up heap construction . Top-down heap construction
102. Give the pseudocode for Bottom-up heap construction.
ALGORITHM HeapBottomUp(H[1..n])
//Constructs a heap from the elements of the given array
//Input An array H[1..n] of orderable elements
//Output A heap H[1..n]
for I Å n/2 downto 1 do
k Å I ; v Å H[k]
heap Å false
while not heap and 2*k £ n do
j Å 2*k
if j < n
if H[j] < H[j+1] j Åj+1
if v ³H[j]
heap Å true
else H[k] Å H[j]; k Å j
H[k] Å v
103. What is the algorithm to delete the root’s key from the heap?
ALGORITHM . Exchange the root’s key with the last key K of the heap . Decrease the heap’s size by one . “Heapify” the smaller tree by sifting K down the tree exactly in the
same way as bottom-up heap construction. Verify the parental
dominance for K: if it holds stop the process, if not swap K with the
larger of its children and repeat this operation until the parental
dominance holds for K in its new position.
104. Who discovered heapsort and how does it work?
Heapsort was discovered by J.W.J. Williams. This is a two stage
process that works as follows . Stage 1 Heap construction: construct a heap for a given array.
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. Stage 2 Maximum deletions: Apply the root deletion operation n-1
times to the remaining heap
105. What is dynamic programming and who discovered it?
Dynamic programming is a technique for solving problems with
overlapping subproblems. These subproblems arise from a recurrence
relating a solution to a given problem with solutions to its smaller
subproblems only once and recording the results in a table from which the
solution to the original problem is obtained. It was invented by a prominent
U.S Mathematician, Richard Bellman in the 1950s.
106. Define transitive closure.
The transitive closure of a directed graph with ‘n’ vertices is defined as
the n-by-n Boolean matrix T={tij}, in which the elements in the ith row (1£ i£ n)
and the jth column (1£j £n) is 1 if there exists a non trivial directed path from
the ith vertex to the jth vertex otherwise, tij is 0
107. What is the formula used by Warshall’s algorithm?
The formula for generating the elements of matrix R(k) from the matrix R(k-1) is
rij
(k) = rij
(k-1) or rik
(k-1) and rkj
(k-1)
This formula implies the following rule for generating elements of matrix R(k)
from the elements of matrix R(k-1) . If an element rij is 1 in R(k-1), it remains 1 in R(k) . If an element rij is 0 in R(k-1), it has to be changed to 1 in R(k) if and only
if the element in its row ‘i’ and column ‘k’ and the element in its row ‘k’
and column ‘j’ are both 1’s in R(k-1)
108. Give the Warshall’s algorithm.
ALGORITHM Warshall(A[1..n,1..n])
//Implements Warshall’s algorithm for computing the transitive closure
//Input The adjacency matrix A of a digraph with ‘n’ vertices
//Output The transitive closure of the digraph
R(0) Å A
for k Å 1 to n do
for i Å 1 to n do
for j Å 1 to n do
R(k)[I,j] Å R(k-1)[I,j] or R(k-1)[I,k] and R(k-1)[k,j]
return R(n)
109. Give the Floyd’s algorithm
ALGORITHM Floyd(W[1..n,1..n])
//Implements Floyd’s algorithm for the all-pair shortest–path problem
//Input The weight matrix W of a graph
//Output The distance matrix of the shortest paths’ lengths
D Å W
for k Å 1 to n do
for i Å 1 to n do
for j Å 1 to n do
D[I,j] Å min{D[I,j], D[I,k] + D[k,j]}
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return D
110. How many binary search trees can be formed with ‘n’ keys?
The total number of binary search trees with ‘n’ keys is equal to the
nth Catalan number
c(n) = ÷ ÷
ø
ö
ç çè
æ
n
2n
1
1
n +
for n >0, c(0) = 1,
which grows to infinity as fast as 4n/n1.5.
111. Give the algorithm used to find the optimal binary search tree.
ALGORITHM OptimalBST(P[1..n])
//Finds an optimal binary search tree by dynamic programming
//Input An array P[1..n] of search probabilities for a sorted list of ‘n’ keys
//Output Average number of comparisons in successful searches in the
optimal //BST and table R of subtrees’ roots in the optimal BST
for I Å 1 to n do
C[I,I-1] Å 0
C[I,I] Å P[I]
R[I,I] Å I
C[n+1,n] Å 0
for d Å 1 to n-1 do
for i Å 1 to n-d do
j Å i +d
minval Å ¥
for k Å I to j do
if C[I,k-1]+C[k+1,j] < minval
minval Å C[I,k-1]+C[k+1,j]; kmin Å k
R[I,j] Å k
Sum ÅP[I]; for s Å I+1 to j do sum Å sum + P[s]
C[I,j] Å minval+sum
Return C[1,n], R
112. What is greedy technique?
Greedy technique suggests a greedy grab of the best alternative
available in the hope that a sequence of locally optimal choices will yield a
globally optimal solution to the entire problem. The choice must be made as
follows . Feasible : It has to satisfy the problem’s constraints . Locally optimal : It has to be the best local choice among all feasible
choices available on that step. . Irrevocable : Once made, it cannot be changed on a subsequent step
of the algorithm
113. Mention the algorithm for Prim’s algorithm.
ALGORITHM Prim(G)
//Prim’s algorithm for constructing a minimum spanning tree
//Input A weighted connected graph G= V, E
//Output ET, the set of edges composing a minimum spanning tree of G
VT Å {v0}
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ET Å F
for i Å 1 to V-1 do
Find the minimum-weight edge e*=(v*,u*) among all the edges (v,u)
such that v is in VT and u is in V-VT
VT Å VT È {u*}
ET Å ET È {e*}
return ET
114. What are the labels in Prim’s algorithm used for?
Prim’s algorithm makes it necessary to provide each vertex not in the
current tree with the information about the shortest edge connecting the
vertex to a tree vertex. The information is provided by attaching two labels to
a vertex . The name of the nearest tree vertex . The length of the corresponding edge
115. How are the vertices not in the tree split into?orithm is one of the greedy techniques to solve the
minimum spanning tree problem. It was discovered by Joseph Kruskal when
he was a second-year graduate student.
119. Give the Kruskal’s algorithm.
ALGORITHM Kruskal(G)
//Kruskal’s algorithm for constructing a minimum spanning tree
//Input A weighted connected graph G= V,E
//Output ET, the set of edges composing a minimum spanning tree of G
sort E in non decreasing order of the edge weights w(ei1) £……… £w(eiE)
ET Å F
Ecounter Å 0
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k Å 0
while ecounter < V-1
k Å k+1
if ET È {eik} is acyclic
ET Å ET È {eik}; ecounter Å ecounter + 1
return ET
120. What is a subset’s representative?
One element from each of the disjoint subsets in a collection is used
as the subset’s representative. Some implementations do not impose any
specific constraints on such a representative, others do so by requiring the
smallest element of each subset to be used as the subset’s representative.
121. What is the use of Dijksra’s algorithm?
Dijkstra’s algorithm is used to solve the single-source shortest-paths
problem: for a given vertex called the source in a weighted connected graph,
find the shortest path to all its other vertices. The single-source shortest-paths
problem asks for a family of paths, each leading from the source to a different
vertex in the graph, though some paths may have edges in common.
122. What is encoding and mention its types?
Encoding is the process in which a text of ‘n’ characters from some
alphabet is assigned with some sequence of bits called codewords. There are
two types of encoding they are . Fixed-length encoding . Variable-length encoding
123. What is the problem faced by variable-length encoding and how can it
be avoided?
Variable-length encoding which assigns codewords of different lengths
to different characters introduces a problem of identifying how many bits of an
encoded text represent the first character or generally the ith character. To
avoid this prefix-free codes or prefix codes are used. In prefix codes, no
codeword is a prefix of a codeword of another character.
124. Mention the Huffman’s algorithm.
ALGOITHM Huffman . Initialize n one-node trees and label them with the characters of the
alphabet. Record the frequency of each character in its tree’s root to
indicate the treebr />126. What is a state space tree?
The processing of backtracking is implemented by constructing a tree
of choices being made. This is called the state-space tree. Its root represents
a initial state before the search for a solution begins. The nodes of the first
level in the tree represent the choices made for the first component of the
solution, the nodes in the second level represent the choices for the second
component and so on.
127. What is a promising node in the state-space tree?
A node in a state-space tree is said to be promising if it corresponds to
a partially constructed solution that may still lead to a complete solution.
128. What is a non-promising node in the state-space tree?
A node in a state-space tree is said to be promising if it corresponds to
a partially constructed solution that may still lead to a complete solution;
otherwise it is called non-promising.
129. What do leaves in the state space tree represent?
Leaves in the state-space tree represent either non-promising dead
ends or complete solutions found by the algorithm.
130. What is the manner in which the state-space tree for a backtracking
algorithm is constructed?
In the majority of cases, a state-space tree for backtracking algorithm
is constructed in the manner of depth-first search. If the current node is
promising, its child is generated by adding the first remaining legitimate option
for the next component of a solution, and the processing moves to this child.
If the current node turns out to be non-promising, the algorithm backtracks to
the node’s parent to consider the next possible solution to the problem, it
either stops or backtracks to continue searching for other possible solutions.
131. What is n-queens problem?
The problem is to place ‘n’ queens on an n-by-n chessboard so that
no two queens attack each other by being in the same row or in the column or
in the same diagonal.
132. Draw the solution for the 4-queen problem.
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133. Define the Hamiltonian circuit.
The Hamiltonian is defined as a cycle that passes through all the
vertices of the graph exactly once. It is named after the Irish mathematician
Sir William Rowan Hamilton (1805-1865).It is a sequence of n+1 adjacent
vertices
vi0, vi1,……, vin-1, vi0
where the first vertex of the sequence is same as the last one while all the
other n-1 vertices are distinct.
134. What is the subset-sum problem?
Find a subset of a given set S={s1,………,sn} of ‘n’ positive integers
whose sum is equal to a given positive integer ‘d’.
135. When can a node be terminated in the subset-sum problem?
The sum of the numbers included are added and given as the value
for the root as s’. The node can be terminated as a non-promising node if
either of the two equalities holds:
s’+si+1>d (the sum s’ is too large)
s’+ å
+ =
n
j i 1
sj less than d (the sum s’ is too small)
136. How can the output of a backtracking algorithm be thought of?
The output of a backtracking algorithm can be thought of as an n-tuple
(x1, …xn) where each coordinate xi is an element of some finite linearly
ordered set Si. If such a tuple (x1, …xi) is not a solution, the algorithm finds the
next element in Si+1 that is consistent with the values of (x1, …xi) and the
problem’s constraints and adds it to the tuple as its (I+1)st coordinate. If such
an element does not exist, the algorithm backtracks to consider the next value
of xi, and so on.
137. Give a template for a generic backtracking algorithm.
ALGORITHM Backtrack(X[1..i])
//Gives a template of a generic backtracking algorithm
//Input X[1..i] specifies the first I promising components of a solution
//Output All the tuples representing the problem’s solution
if X[1..i] is a solution write X[1..i]
else
for each element xÎSi+1 consistent with X[1..i] and the constraints do
X[i+1] Å x
Backtrack(X[1..i+1])
Q
Q
Q
Q
Q
Q
Q
Q
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138. What are the tricks used to reduce the size of the state-space tree?
The various tricks are . Exploit the symmetry often present in combinatorial problems. So
some solutions can be obtained by the reflection of others. This cuts
the size of the tree by about half. . Preassign values to one or more components of a solution . Rearranging the data of a given instance.
139. What is the method used to find the solution in n-queen problem by
symmetry?
The board of the n-queens problem has several symmetries so that
some solutions can be obtained by other reflections. Placements in the last
n/2 columns need not be considered, because any solution with the first
queen in square (1,i), n/2£ i£ n can be obtained by reflection from a solution
with the first queen in square (1,n-i+1)
140. What are the additional features required in branch-and-bound when
compared to backtracking?
Compared to backtracking, branch-and-bound requires: . A way to provide, for every node of a state space tree, a bound on the
best value of the objective function on any solution that can be
obtained by adding further components to the partial solution
represented by the node. . The value of the best solution seen so far
141. What is a feasible solution and what is an optimal solution?
In optimization problems, a feasible solution is a point in the problem’s
search space that satisfies all the problem’s constraints, while an optimal
solution is a feasible solution with the best value of the objective function.
142. When can a search path be terminated in a branch-and-bound
algorithm?
A search path at the current node in a state-space tree of a branchand-
bound algorithm can be terminated if . The value of the node’s bound is not better than the value of the best
solution seen so far . The node represents no feasible solution because the constraints of
the problem are already violated. . The subset of feasible solutions represented by the node consists of a
single point in this case compare the value of the objective function for
this feasible solution with that of the best solution seen so far and
update the latter with the former if the new solution is better.
143. Compare backtracking and branch-and-bound.
Backtracking Branch-and-bound
State-space tree is constructed using
depth-first search
State-space tree is constructed using
best-first search
Finds solutions for combinatorial nonoptimization
problems
Finds solutions for combinatorial
optimization problems
No bounds are associated with the Bounds are associated with the each
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nodes in the state-space tree and every node in the state-space
tree
144. What is the assignment problem?
Assigning ‘n’ people to ‘n’ jobs so that the total cost of the assignment
is as small as possible. The instance of the problem is specified as a n-by-n
cost matrix C so that the problem can be stated as: select one element in
each row of the matrix so that no two selected items are in the same column
and the sum is the smallest possible.
145. What is best-first branch-and-bound?
It is sensible to consider a node with the best bound as the most
promising, although this does not preclude the possibility that an optimal
solution will ultimately belong to a different branch of the state-space tree.
This strategy is called best-first branch-and-bound.
146. What is knapsack problem?
Given n items of known weights wi and values vi, i=1,2,…,n, and a
knapsack of capacity W, find the most valuable subset of the items that fit the
knapsack. It is convenient to order the items of a given instance in
descending order by their value-to-weight ratios. Then the first item gives the
best payoff per weight unit and the last one gives the worst payoff per weight
unit.
147. Give the formula used to find the upper bound for knapsack problem.
A simple way to find the upper bound ‘ub’ is to add ‘v’, the total value
of the items already selected, the product of the remaining capacity of the
knapsack W-w and the best per unit payoff among the remaining items, which
is vi+1/wi+1
ub = v + (W-w)( vi+1/wi+1)
148. What is the traveling salesman problem?
The problem can be modeled as a weighted graph, with the graph’s
vertices representing the cities and the edge weights specifying the distances.
Then the problem can be stated as finding the shortest Hamiltonian circuit of
the graph, where the Hamiltonian is defined as a cycle that passes through all
the vertices of the graph exactly once.
149. What are the strengths of backtracking and branch-and-bound?
The strengths are as follows . It is typically applied to difficult combinatorial problems for which no
efficient algorithm for finding exact solution possibly exist . It holds hope for solving some instances of nontrivial sizes in an
acceptable amount of time . Even if it does not eliminate any elements of a problem’s state space
and ends up generating all its elements, it provides a specific
technique for doing so, which can be of some value.
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